My Graphistania podcast interview

Some weeks ago, I got interviewed by Rik van Bruggen for the Graphistania podcast. We talked about my Wikipedia Game GraphGist, my work on parallel algorithms in Neo4j and the master thesis, I am currently writing. The interview can be found at: https://soundcloud.com/graphistania/podcast-interview-with-sascha-peukert-tu-dresden

A transcript of it is available at Riks Blog: http://blog.bruggen.com/2016/09/podcast-interview-with-sascha-peukert.html

HackZurich 2016

So I attended Europe’s biggest hackathon, HackZurich 2016. Let me share some thoughts about this equally fun and exhausting adventure and the project that we did. Even though some of the remarks might sound negative, the whole hackathon was a lot of fun. If I get the chance to, I would gladly repeat it.

About the hackathon

HackZurich took place at Technopark (what a great name!) in Zurich (CH). Like any hackathon it was (obviously) about working on a new project for (as much as you could last of) 40 hours and meeting some companies along the way. Continue reading